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3D Game Development Engines and 3D Modelling

Rajinder Singh1

Section:Research Paper, Product Type: Journal Paper
Volume-7 , Issue-4 , Page no. 1047-1053, Apr-2019

CrossRef-DOI:   https://doi.org/10.26438/ijcse/v7i4.10471053

Online published on Apr 30, 2019

Copyright © Rajinder Singh . This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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IEEE Style Citation: Rajinder Singh, “3D Game Development Engines and 3D Modelling,” International Journal of Computer Sciences and Engineering, Vol.7, Issue.4, pp.1047-1053, 2019.

MLA Style Citation: Rajinder Singh "3D Game Development Engines and 3D Modelling." International Journal of Computer Sciences and Engineering 7.4 (2019): 1047-1053.

APA Style Citation: Rajinder Singh, (2019). 3D Game Development Engines and 3D Modelling. International Journal of Computer Sciences and Engineering, 7(4), 1047-1053.

BibTex Style Citation:
@article{Singh_2019,
author = {Rajinder Singh},
title = {3D Game Development Engines and 3D Modelling},
journal = {International Journal of Computer Sciences and Engineering},
issue_date = {4 2019},
volume = {7},
Issue = {4},
month = {4},
year = {2019},
issn = {2347-2693},
pages = {1047-1053},
url = {https://www.ijcseonline.org/full_paper_view.php?paper_id=4164},
doi = {https://doi.org/10.26438/ijcse/v7i4.10471053}
publisher = {IJCSE, Indore, INDIA},
}

RIS Style Citation:
TY - JOUR
DO = {https://doi.org/10.26438/ijcse/v7i4.10471053}
UR - https://www.ijcseonline.org/full_paper_view.php?paper_id=4164
TI - 3D Game Development Engines and 3D Modelling
T2 - International Journal of Computer Sciences and Engineering
AU - Rajinder Singh
PY - 2019
DA - 2019/04/30
PB - IJCSE, Indore, INDIA
SP - 1047-1053
IS - 4
VL - 7
SN - 2347-2693
ER -

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Abstract

Game engines are software toolkits which are very helpful in developing games. There are two types of game engines, commercial and free open source. Developers use these for creating and developing games. In this paper a discussion related to 3D game engines is made. Some of these engines are also helpful for creating games for gaming consoles device. Choosing a good game engine is an important decision. While designing a game it is very important to consider the platform for which these are developed. One factor which is also important is scripting language. Various resources which are utilized during the play of the games are also important. Main attention is given to CPU utilization, GPU utilization and RAM used by the games which are developed by these engines.

Key-Words / Index Term

Rendering, Scripting, Physics, 3D Game Engine, 3D Modelling

References

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