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Shape And Texture Based Scene Classification

B. Prasad1 , U.K. Devi2

Section:Research Paper, Product Type: Journal Paper
Volume-2 , Issue-5 , Page no. 79-87, May-2014

Online published on May 31, 2014

Copyright © B. Prasad, U.K. Devi . This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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IEEE Style Citation: B. Prasad, U.K. Devi , “Shape And Texture Based Scene Classification,” International Journal of Computer Sciences and Engineering, Vol.2, Issue.5, pp.79-87, 2014.

MLA Style Citation: B. Prasad, U.K. Devi "Shape And Texture Based Scene Classification." International Journal of Computer Sciences and Engineering 2.5 (2014): 79-87.

APA Style Citation: B. Prasad, U.K. Devi , (2014). Shape And Texture Based Scene Classification. International Journal of Computer Sciences and Engineering, 2(5), 79-87.

BibTex Style Citation:
@article{Prasad_2014,
author = {B. Prasad, U.K. Devi },
title = {Shape And Texture Based Scene Classification},
journal = {International Journal of Computer Sciences and Engineering},
issue_date = {5 2014},
volume = {2},
Issue = {5},
month = {5},
year = {2014},
issn = {2347-2693},
pages = {79-87},
url = {https://www.ijcseonline.org/full_paper_view.php?paper_id=163},
publisher = {IJCSE, Indore, INDIA},
}

RIS Style Citation:
TY - JOUR
UR - https://www.ijcseonline.org/full_paper_view.php?paper_id=163
TI - Shape And Texture Based Scene Classification
T2 - International Journal of Computer Sciences and Engineering
AU - B. Prasad, U.K. Devi
PY - 2014
DA - 2014/05/31
PB - IJCSE, Indore, INDIA
SP - 79-87
IS - 5
VL - 2
SN - 2347-2693
ER -

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Abstract

Humans are extremely proficient at perceiving natural scenes and understanding their contents. Scene recognition in Human is the natural activity by which human can easily recognize the scene even if the scene is complex, partially occluded or blurred. In machine vision the recognition rate is less compared with human vision. To improve the recognition rate of the machine vision an efficient structural and textural based features are extracted from the image. H-Descriptor with Local Binary Pattern (LBP) [24] and H-Descriptor with Local Gradient Pattern (LGP) can effectively extract structural arrangement and textural arrangement of pixels in an image. LGP is invariant to local intensity variation so it is efficient for scene classification. LBP and LGP [23] is applied for each slices when the input image is separated into three different slices. Then Haar wavelet is applied for the input image and three different slices. The HOG is applied for each Haar wavelet transformed images to produce H-Descriptor with Local Binary Pattern and H-Descriptor with Local Gradient Pattern. Then by taking the H-Descriptor with Local Binary Pattern and H-Descriptor with Local Gradient Pattern as two independent feature channels, and combined them to arrive at a final decision using SphereSVM [22] for achieving an effective scene categorization.

Key-Words / Index Term

H-Descriptor; Local Binary Pattern; Local Gradient Pattern; Haar wavelet; SphereSVM

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